Skip to main content

Dynamic Rumor System

Living Information Economy

Rumors evolve as they travel, creating investigative gameplay and a reactive city. The system’s perception hooks are shared in the Threads & Thoughts devlog if you want more narrative context.

  • Evolving Accuracy — Each retelling can distort locations, witnesses, and descriptions. Accuracy ranges from 0–100% and is only guaranteed when the original source is found.
  • Degraded Details — NPCs misplace landmarks, forget names, or embellish events depending on their personality and relationship to the source.
  • Spread History — Every rumor records who told whom, letting players trace the most reliable version by interviewing the network.

NPC Schedules & Presence

  • NPCs follow daily routines—work, errands, rest—that determine where rumors propagate.
  • Errand states send characters wandering markets or docks, creating lived-in crowds.
  • Pathfinding keeps traffic flowing realistically through districts.

Investigative Tools

  • Rumor Journal — Track all leads with source NPCs, accuracy ratings, and version numbers.
  • Dynamic Conversations — NPCs naturally mention rumors mid-dialogue, seeding new objectives or clues.
  • Skill Impact — Perception and wisdom skills improve the fidelity of information heard.

World Reactivity

  • Player actions seed new rumors about heroism, theft, or infamy.
  • NPCs share intel with each other, altering faction attitudes and opportunities.
  • Time-of-day awareness ensures rumors circulate differently across shifts and neighborhoods.

Selling Points

  1. Organic network of evolving information keeps investigations engaging.
  2. NPC ecosystem that feels alive thanks to schedules and rumor sharing.
  3. Player-driven detective gameplay—separate truth from fiction.
  4. A reputation layer where the city reacts to your deeds long before you arrive.