Skip to main content

Dynamic Rumor System

Living Information Economy​

Rumors evolve as they travel, creating investigative gameplay and a reactive city. The system’s perception hooks are shared in the Threads & Thoughts devlog if you want more narrative context.

  • Evolving Accuracy — Each retelling can distort locations, witnesses, and descriptions. Accuracy ranges from 0–100% and is only guaranteed when the original source is found.
  • Degraded Details — NPCs misplace landmarks, forget names, or embellish events depending on their personality and relationship to the source.
  • Spread History — Every rumor records who told whom, letting players trace the most reliable version by interviewing the network.

NPC Schedules & Presence​

  • NPCs follow daily routines—work, errands, rest—that determine where rumors propagate.
  • Errand states send characters wandering markets or docks, creating lived-in crowds.
  • Pathfinding keeps traffic flowing realistically through districts.

Investigative Tools​

  • Rumor Journal — Track all leads with source NPCs, accuracy ratings, and version numbers.
  • Dynamic Conversations — NPCs naturally mention rumors mid-dialogue, seeding new objectives or clues.
  • Skill Impact — Perception and wisdom skills improve the fidelity of information heard.

World Reactivity​

  • Player actions seed new rumors about heroism, theft, or infamy.
  • NPCs share intel with each other, altering faction attitudes and opportunities.
  • Time-of-day awareness ensures rumors circulate differently across shifts and neighborhoods.

Selling Points​

  1. Organic network of evolving information keeps investigations engaging.
  2. NPC ecosystem that feels alive thanks to schedules and rumor sharing.
  3. Player-driven detective gameplay—separate truth from fiction.
  4. A reputation layer where the city reacts to your deeds long before you arrive.